quantum1423
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- Jun 13, 2011
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So, everybody knows there is an AAMissile addon, but it has limited range and really isn't that configurable. These days I've been experimenting with the Minuteman II ICBM addon and trying to find ways to implement an interceptor for the ICBM in its target zone.
So far, what I did was I built a spaceport (using Alysimia meshes) in the target zone and put a HARP cannon exactly where the warhead would land. Then, I loaded a ShuttlePB into the HARP cannon (yeah I know it is ridiculous!) and when the warhead (monitored with Map MFD) reached 100 km height, I launched the PB shuttle at 2 km/s directly in the direction of the incoming warhead. Then, I'd open AAMissile MFD (I configured the PB to use a missile) and fire an AIM-120 at the ICBM warhead at the last moment (using 0.1x time accel all the way of course) at around 10 km altitude. Most of the time it works...
Using air-to-air missiles to intercept ICBMs sounds and is very stupid, especially when it involves shooting ShuttlePBs out of cannons. I request an MFD that actually turns the focused ship (or preferable a selected ship) into a missile. When the MFD activates, the focused ship would automatically point its nose at the target, and fly until it is at a certain configurable distance from the target. Then, it will detonate with a configurable vessel deletion radius, while at the same time spewing smoke all over the place (with the smoke amount proportional to the damage, UNLIKE BombMFD). This would enable, for example, using ShuttlePBs as missiles against rockets taking off (simply activate MFD while in focus in a PB and set a massive destruction radius), or alas, a solution to the stupid solution I have to intercept ICBMs.
So far, what I did was I built a spaceport (using Alysimia meshes) in the target zone and put a HARP cannon exactly where the warhead would land. Then, I loaded a ShuttlePB into the HARP cannon (yeah I know it is ridiculous!) and when the warhead (monitored with Map MFD) reached 100 km height, I launched the PB shuttle at 2 km/s directly in the direction of the incoming warhead. Then, I'd open AAMissile MFD (I configured the PB to use a missile) and fire an AIM-120 at the ICBM warhead at the last moment (using 0.1x time accel all the way of course) at around 10 km altitude. Most of the time it works...
Using air-to-air missiles to intercept ICBMs sounds and is very stupid, especially when it involves shooting ShuttlePBs out of cannons. I request an MFD that actually turns the focused ship (or preferable a selected ship) into a missile. When the MFD activates, the focused ship would automatically point its nose at the target, and fly until it is at a certain configurable distance from the target. Then, it will detonate with a configurable vessel deletion radius, while at the same time spewing smoke all over the place (with the smoke amount proportional to the damage, UNLIKE BombMFD). This would enable, for example, using ShuttlePBs as missiles against rockets taking off (simply activate MFD while in focus in a PB and set a massive destruction radius), or alas, a solution to the stupid solution I have to intercept ICBMs.
