(Making the text small so only those should read it who want to spoil the suprise ).
- It seemed a bit too dark. Is it possible to brighten things up a bit? Or make the buttons glow? It's hard to see which button is which and safety comes first after all.
- Any chance for an early texture pack release? Or the mesh is still under development?
- Won't the docked DGIV mess up the TransX calculations? I heard that it doesn't like to take the extra mass into account.
- When in the video the VC was showing a LEO, was that a pre rendered thing, or will we be able to "walk" in it somehow?
- I see you like Asimov too. But wouldn't it make more sense if you place those under the lamp?
Why am I thinking that when Dansteph's work will finally be in downloadland, the forum will so totally not be visited since all Orbinauts will be merrily ferrying stuff from Earth to anywhere else 24/7?
Why am I thinking that when Dansteph's work will finally be in downloadland, the forum will so totally not be visited since all Orbinauts will be merrily ferrying stuff from Earth to anywhere else 24/7?
Could happen sooner for me... I discovered DCS:Black Shark in the stores in my city yesterday and am tempted to buy it... Eagle Dynamics finally managed to provide proper manuals to one of their games, according to the stuff on their homepage.
And honestly: The more people orbit and the less people only post about it, the better is the world in my eyes.
Musicaly inspiring your work, Dan:
"I'm making a not here: Huge Success. It's hard to overstate my satisfaction. SpaceTech co.; we make Arrows and DeltaGliders IV because we can, for the good of all of us! Except those who can't orbit."
I hope there are seat adjustment controls like in DGIV, I love to be right over virtual virtual buttons... I mean virtual touchscreens!
I just my jaw just hit the floor. That. Was. Incredible. Dan, that was great! I don't even know what to say, but I can tell you my urge to fly that machine has increased by a rather significant amount. Awesome!