Poll Addons working in Orbiter 2015

Delta glider

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This is a collection of addons that work with orbiter 2015. Feel free to post them if you find an addon that works.


Working addons:

Falcon Heavy:[ame="http://www.orbithangar.com/searchid.php?ID=6770"]FalconHeavy for OrbiterBeta r.13[/ame]
By BrianJ

Falcon 9R:[ame="http://www.orbithangar.com/searchid.php?ID=6768"]http://www.orbithangar.com/searchid.php?ID=6768[/ame]
By BrianJ

Deepstar:[ame="http://www.orbithangar.com/searchid.php?ID=5921"]http://www.orbithangar.com/searchid.php?ID=5921[/ame]
By 80mileshigh and axel

RCV[ame="http://www.orbithangar.com/searchid.php?ID=6737"]http://www.orbithangar.com/searchid.php?ID=6737[/ame]
By Pipcard

Orion MCPVhttp://www.orbiter-forum.com/showthread.php?t=34839
By francisdrake.

If I miss out some addons or don't include all the credits then tell me.
So far Enjo's addons don't seem to work fully for me.
 
Last edited:

Kyle

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Enjo updated his addons (LaunchMFD, TransX, HUD Drawer SDK, et cetera) to work with the new beta.

Deepstar by 80mileshigh and RCV by Pipcard work fine.
 

francisdrake

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BrianJ provides a 2015-update for his wonderful Falcon9R and FalconHeavy !
You need to install the basic version first, then overwrite it with the update.

The Orion-MPCV is also 2015-save :)

Sorry, did not see the Falcons were already added to the original post.
 
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Enjo

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Enjo updated his addons (LaunchMFD, TransX, HUD Drawer SDK, et cetera) to work with the new beta.

This sounds slightly ambiguous. My addons updated to latest Beta(s) are available in this thread:
http://www.orbiter-forum.com/showthread.php?t=34235
... but the ones sitting at OrbitHangar work only with the stable versions (because it's considered a good practice).
 
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Belcher

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This is a collection of addons that work with orbiter 2010. Feel free to post them if you find an addon that works.


Working addons:

Falcon Heavy:FalconHeavy for OrbiterBeta r.13
By BrianJ

Falcon 9R:http://www.orbithangar.com/searchid.php?ID=6768
By

Deepstar:http://www.orbithangar.com/searchid.php?ID=5921
By 80mileshigh and axel

RCVhttp://www.orbithangar.com/searchid.php?ID=6737
By Pipcard

Orion MCPVhttp://www.orbiter-forum.com/showthread.php?t=34839
By francisdrake.

If I miss out some addons or don't include all the credits then tell me.
So far Enjo's addons don't seem to work fully for me.

Thanks for the list of add on you have shared with us. Keep us updated with the new compatible add on list. Thanks
 
Last edited:

martins

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I would be more interested in a list of addons that don't work (ideally with a detailed description of the problem). How many of them are out there? Is compatibility with the current beta a big problem? I wasn't really aware of that.

Also, if addon authors find that they have to update their code to work with the beta, it would be good if they could give a description of the problem they encountered, and how they solved it. This may be a useful resource for others to help them upgrade their code.
 

jedidia

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I would be more interested in a list of addons that don't work (ideally with a detailed description of the problem). How many of them are out there? Is compatibility with the current beta a big problem? I wasn't really aware of that.

IMS has several problems, most of which I haven't had time to track down yet. One that was around since the earliest stages of Beta is that a switched off MFD still draws a black rectangle on the panel. In 2010p1, a switched off MFD doesn't draw at all, i.e. can be made transparent.
Another problem seems to concern meshes suddenly rotating when the vessel loses focus. Has something changed in the way clbkVisualCreated and clbkVisualDestroyed are handled?
 

Enjo

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Also, if addon authors find that they have to update their code to work with the beta, it would be good if they could give a description of the problem they encountered, and how they solved it.
No changes were necessary. Apparently ABI incompatibility only.
 

martins

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Another problem seems to concern meshes suddenly rotating when the vessel loses focus. Has something changed in the way clbkVisualCreated and clbkVisualDestroyed are handled?

Not that I recall, but there have been a few changes in the update pipeline for vessels, with a more rigorous separation between "published" and "new" state parameters. Quite possibly this has something to do with it. Can the problem be reproduced reliably, and if so, how?
 

jedidia

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Can the problem be reproduced reliably, and if so, how?

I'm still working on that. I just noticed the behavior when running a few tests to see if it works.
The one with shut-off MFDs drawing a black rectangle on the panel is as confirmed as can be, however. should be reproducable with any vessel with an MFD. I think I even filed a bug report about that a few years ago...
 
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dave1705

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Orbiter Sound works.

It not works 100% well.
I encountered that, if there's at least two vessel docked in the scenario, I get an application crash. But when the sound module is deactivated, all works fine. And even there is no docked vessel in the simulation, then works well too with the Orbiter Sound module on.
 

jedidia

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Yep, docking causes CTD with no apperent details in the log with orbitersound.

there have been a few changes in the update pipeline for vessels

The docking event spawns a thread with the docking sound file playing in orbiter sound. Depending on how it interfaces with orbiter, the changes to the pipeline might lead to trouble if there's more than one of them spawned at a time. However, without more knowledge about the structure of orbiter sound it's impossible to pinpoint down the exact reason.
 

Kyle

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LunarTransferMFD is completely incompatible with the new beta. Just opening up the MFD will cause a CTD. Here's the log.

Code:
**** Orbiter.log
000000.000: Build Mar  6 2015 [v.150306]
000000.000: Timer precision: 3.66536e-007 sec
000000.000: Found 1 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 141220, API 141220]
000000.000: Module AtmConfig.dll ......... [Build 141220, API 141220]
000000.000: Module DGConfigurator.dll .... [Build 150306, API 150306]
000000.000: Module ProjectOutpostsConfig.dll  [Build 120409, API 100830]
000000.000: Module D3D9Client.dll ........ [Build 150517, API 150307]
000000.000: Module ScnEditor.dll ......... [Build 141220, API 141220]
000000.000: Module Rcontrol.dll .......... [Build 141220, API 141220]
000000.000: Module Framerate.dll ......... [Build 141220, API 141220]
000000.000: Module FlightData.dll ........ [Build 141220, API 141220]
000000.000: Module ExtMFD.dll ............ [Build 141220, API 141220]
000000.000: Module ScriptMFD.dll ......... [Build 141220, API 141220]
000000.000: Module LuaConsole.dll ........ [Build 141220, API 141220]
000000.000: Module CustomMFD.dll ......... [Build 141220, API 141220]
000000.000: Module TrackIR.dll ........... [Build 141220, API 141220]
000000.000: TrackIR module not found.
000000.000: Module OrbiterSound.dll ...... [Build 121120, API 100830]
000000.000: Module InterMFD55.dll ........ [Build 100826, API 100704]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: oapiRegisterMFDMode
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.000: Module TransX2.dll ........... [Build 150406, API 150307]
000000.000: Module uap.dll ............... [Build 110613, API 100830]
000000.000: Module LunarTransferMFD.dll .. [Build 100621, API 100603]
000000.000: Module HUDDrawer.dll ......... [Build 150411, API 150307]
000000.000: Module GPCMFD.dll ............ [Build 111222, API 100830]
000000.000: Module RPOP.dll .............. [Build 111124, API 100830]
000000.000: 
000000.000: **** Creating simulation session
000000.000: D3D9Client: [DirectX 9 Initialized]
000000.000: D3D9Client: Sytem has XNA math support
000000.000: D3D9Client: [3DDevice Initialized]
000000.000: D3D9Client: [Compiling Effects for Shader Model 3.0]
000000.000: D3D9Client: [Loading Stars]
000000.000: D3D9Client: [Loading Constellations]
000000.000: D3D9Client: [D3D9Client Initialized]
000000.000: Joystick throttle: Z-AXIS
000000.000: No joystick throttle control detected
000000.000: ---------------------------------------------------------------
000000.000: >>> ERROR: DInput error DIERR_OBJECTNOTFOUND
000000.000: >>> [DInput::SetJoystickProperties | .\Input.cpp | 186]
000000.000: ---------------------------------------------------------------
000000.000: Module Sun.dll ............... [Build 141220, API 141220]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 141220, API 141220]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 141220, API 141220]
000000.000: Module VenusAtm2006.dll ...... [Build 141220, API 141220]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 141220, API 141220]
000000.000: Module EarthAtmJ71G.dll ...... [Build 141220, API 141220]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
============================ ERROR: ===========================
Parse error from base definition file for ZZA - Zaragoza: Block: TEXn: expected 3 values (*char, scalar, scalar)
[BaseObject::ParseError | .\Baseobj.cpp | 178]
===============================================================
============================ ERROR: ===========================
Parse error from base definition file for ZZA - Zaragoza: Block: TEXn: expected 3 values (*char, scalar, scalar)
[BaseObject::ParseError | .\Baseobj.cpp | 178]
===============================================================
000000.000: BaseObject: Parse error 2
000000.000: Module Moon.dll .............. [Build 141220, API 141220]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 141220, API 141220]
000000.000: Module MarsAtm2006.dll ....... [Build 141220, API 141220]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 141220, API 141220]
000000.000: Module Jupiter.dll ........... [Build 141220, API 141220]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 141220, API 141220]
000000.000: Module Europa.dll ............ [Build 141220, API 141220]
000000.000: Module Ganymede.dll .......... [Build 141220, API 141220]
000000.000: Module Callisto.dll .......... [Build 141220, API 141220]
000000.000: Module Satsat.dll ............ [Build 141220, API 141220]
000000.000: Module Saturn.dll ............ [Build 141220, API 141220]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 141220, API 141220]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 141220, API 141220]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 141220, API 141220]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 141220, API 141220]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 141220, API 141220]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 141220, API 141220]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 141220, API 141220]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 141220, API 141220]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 141220, API 141220]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module f9h.dll ............... [Build 150410, API 150307]
000000.000: Module UCargoDeck.dll ........ [Build ******, API 060425]
000000.000: Module ses8.dll .............. [Build 150410, API 150307]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.000: Module landpad.dll ........... [Build 150324, API 150307]
000000.000: Module barge.dll ............. [Build 150324, API 150307]
000000.000: Module SSU_Pad.dll ........... [Build 120811, API 100830]
000000.000: Shuttle name: 
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9Client: [Scene Initialized]
000000.000: Finished initialising panels
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: VESSEL::GetHorizonAirspeedVector
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.010: ---------------------------------------------------------------
000000.010: >>> WARNING: Obsolete API function used: VESSEL::GetShipAirspeedVector
000000.010: At least one active module is accessing an obsolete interface function.
000000.010: Addons which rely on obsolete functions may not be compatible with
000000.010: future versions of Orbiter.
000000.010: ---------------------------------------------------------------

Interplanetary MFD seems to work however, but the AutoBurn function results in a CTD.
 
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