Request Any SLS and Orion MPCV in development?

Astro SG Wise

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also, I couldn't get to orbit with the RNS.

---------- Post added at 01:53 AM ---------- Previous post was at 01:52 AM ----------

Basically, all it does is freezes. It wont even load the graphics. Oh, by the way, I am surprised at how well the SLS launched that heavy RNS, but it still does not get to LEO.
 

gattispilot

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So you load the scenario. Switch to SLScore and engage the thrust and then switch to the tower. hit the space bar and then press Launch. Does the rocket rise up. and then boosters fall off.

Skylab II
skylab8_zpsd141d329.jpg
 
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Astro SG Wise

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No. The RNS scenario launches, and everything works in sequence, it's just to heavy for the EUS to get it into orbit. Referring to what happens on the SLS130_Orion_LTV scenario, the loading page is open, then it turns wight and says "This program has quit unexpectedly. Windows is trying to find a solution to the problem. . . "

---------- Post added at 12:37 PM ---------- Previous post was at 12:36 PM ----------

Nice Skylab II by the way. When will you be done?
 

gattispilot

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So has any else had issues getting a vessel using the SLS into orbit?

It maybe the RNS is too heavy?

Thanks on the Skylab. Not sure I haven't gotten the panels to fold down.

So do we to ramp up the EUS specs?

Since it is all CFG based anyone can change the specs.

So on the LTV scenario. Nothing in the log? Like a missing mesh or cfg?
 
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Astro SG Wise

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If you would like to see it again.

**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.41329e-007 sec
Found 1 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (ATI Radeon HD 5450 )
==> Direct3D T&L HAL (ATI Radeon HD 5450 )
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module ProjectApolloConfigurator.dll [Build 120715, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module FlightData.dll ........ [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module Rcontrol.dll .......... [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module Themis_MFD.dll ........ [Build 130317, API 100830]
Module GenesisMFD.dll ........ [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module LTV-MFD.dll ........... [Build ******, API 060425]
Module transx.dll ............ [Build 100824, API 100823]
Error loading module Modules\Plugin\ProjectApolloMFD.dll (code 127)
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module TrackIR.dll ........... [Build 100830, API 100830]
TrackIR module not found.
Module PitchProgram2.dll ..... [Build ******, API 060425]
Module CSSC_Spawner.dll ...... [Build 120331, API 100830]
Module HCLV_MFD.dll .......... [Build 130722, API 100830]
Module Meshdebug.dll ......... [Build 100830, API 100830]
Module InterMFD55.dll ........ [Build 100826, API 100704]
Module CalculationMFD.dll .... [Build 111017, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1926 x 1064 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Joystick throttle: SLIDER 0
Joystick throttle control detected
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
---------------------------------------------------------------
>>> ERROR: Missing texture: SLS/brushedmetal1.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module SLSTOWER.dll .......... [Build 141012, API 100830]
---------------------------------------------------------------
>>> ERROR: Missing texture: cev-white.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
---------------------------------------------------------------
>>> ERROR: Missing texture: cev-white.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
---------------------------------------------------------------
>>> ERROR: Missing texture: cev-white.dds
>>> [TextureManager::AcquireTexture | .\Texture.cpp | 750]
---------------------------------------------------------------
Module LTV.dll ............... [Build ******, API 060425]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
Module Train.dll ............. [Build 120629, API 100830]
Module XR5Crane.dll .......... [Build 120519, API 100830]
Module ThemLPad.dll .......... [Build 120519, API 100830]
Module RadarDish.dll ......... [Build 120519, API 100830]
Module BigPad.dll ............ [Build 120519, API 100830]

---------- Post added at 05:14 PM ---------- Previous post was at 05:13 PM ----------

Is there a stat on how much SLS can lift? Then we can see if there is a problem by comparing the RNS weight with SLS net payload weight.

---------- Post added at 05:15 PM ---------- Previous post was at 05:14 PM ----------

Right at the top, it says the modules. No mayfly, but I did install it... strange...
 

gattispilot

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Odd the mayfly make the fairing disappears.

saw this:
Error loading module Modules\Plugin\ProjectApolloMFD.dll (code 127)

[ame="http://en.wikipedia.org/wiki/Space_Launch_System"]http://en.wikipedia.org/wiki/Space_Launch_System[/ame]
Capacity
Payload to
LEO 70,000 to 130,000 kg (150,000 to 290,000 lb)

---------- Post added at 04:23 PM ---------- Previous post was at 01:04 PM ----------

I have this for the EUS:

Mass = 11854 ; empty mass [kg]
MaxFuel = 107328 ; max fuel mass [kg]

sls core:

Mass = 85270 ; empty mass [kg]
MaxFuel = 894178 ; max fuel mass [kg]

interstage:
Mass = 5000

mass of RNS
Mass = 155705
 
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Astro SG Wise

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So, I will do some simple arithmetic if no-one has yet. Is the mass of RNS 155705 lbs, or kg?

---------- Post added at 09:35 PM ---------- Previous post was at 09:27 PM ----------

So, I went through some research and derived that the 70 ton SLS should weigh about 5.5 million (including the adapter and EUS most likely), so, I added what your max fuel weights were plus two shuttle srb weights and it added up to around only 4 million, more specifically, 3,606,506 kg. It should be able to take the RNS if it is only 4 million and the measurement for the RNS is in kg.

---------- Post added at 09:36 PM ---------- Previous post was at 09:35 PM ----------

Rephrase, if the RNS weight measurement is in lbs.

---------- Post added at 09:41 PM ---------- Previous post was at 09:36 PM ----------

Wait, we might be in trouble! Just read a statistic from NASA...

Height = 321 ft
Weight = 5.5 million lb
Payload = 154,000 lb

That's brushing it close if the RNS is 155,705 lbs!
 

gattispilot

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For the EUS:

Mass = 11854 ; empty mass [kg]
MaxFuel = 107328 ; max fuel mass [kg]
Isp = 1381 ; fuel specific impulse [m/s]
IspSL = 1381

MaxMainThrust = 440000

core:

Mass = 85270 ; empty mass [kg]
MaxFuel = 894178 ; max fuel mass [kg]
Isp = 4430 ; fuel specific impulse [m/s]
IspSL = 3563.12

MaxMainThrust = 7440000
 

Astro SG Wise

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Now, I am no genius, and I don't know what IspSL really means. Is there anyone else that you know who would be able to find out if the correct equation to figure out if yours is the same as the real SLS? I can't find out how much thrust it actually has.

---------- Post added at 10:00 PM ---------- Previous post was at 09:56 PM ----------

SLS Block II stats (more complete)

LIFTOFF
______________________________
Weight: 6.5 million pounds
Height: 400 feet tall

PAYLOAD
______________________________
130 Metric tons (286,000 pounds) to orbit.

THRUST
______________________________
9.2 million lbs (around 9200000)
20% more than Saturn V
 

gattispilot

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ISP sea level

[ame="http://en.wikipedia.org/wiki/Space_Launch_System"]http://en.wikipedia.org/wiki/Space_Launch_System[/ame]

First Stage (Block I, IB, II) - Core Stage
Diameter 8.4 m (330 in)
Empty mass 85,270 kg (187,990 lb)
Gross mass 979,452 kg (2,159,322 lb)
Engines 4 RS-25D/E[3]
Thrust 7,440 kN (1,670,000 lbf)
Specific impulse 363 seconds (3.56 km/s) (sea level), 452 seconds (4.43 km/s) (vacuum)
Fuel LH2/LOX

Second Stage (Block IB, Block II) - Exploration Upper Stage
Engines 4 RL10
Thrust 440 kN (99,000 lbf)
Fuel LH2/LOX

cfg for booster

Mass = 103700 ; empty mass [kg]
MaxFuel =626100 ; max fuel mass [kg]
Isp = 2638 ; fuel specific impulse [m/s]
IspSL = 2325

MaxMainThrust = 16000000.0

specs:
Boosters (Block I)
No boosters 2 Space Shuttle Solid Rocket Boosters
(5-segment)
Engines 1
Thrust 16,000 kN (3,600,000 lbf)
Total thrust 32,000 kN (7,200,000 lbf)
Specific impulse 269 seconds (2.64 km/s)
Burn time 124 seconds
 
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orbitingpluto

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I helped gattispilot out with sorting out those configs, so I'm partly responsible if the numbers are wrong. I'm reasonably sure they're right, but I wouldn't mind someone double-checking things.

IspSL simply means Specific Impulse at sea level, and Specific Impulse is a way of measuring how efficiently a engine(jet or rocket) can use propellent to produce force. Orbiter measures Isp in m/s, and you should keep that in mind since the most of the world measures Isp in seconds.

Now, I do know where the problem with the RNS scenario is, and it isn't the rocket. Politely put, it is user error: The RNS comes in at ~150 metric tons, and the SLS version used can lift only ~130 mt. Don't feel too bad Astro, we all have moments like this, or at least I do. I have a easy solution handy, and it's simply reducing the amount of propellent in the RNS before launch so it masses something like 120 mt. Those 10 tons you didn't use for payload will be your margin for error, so you will have a more than excellent chance of getting the RNS to orbit.

Good luck on the RNS launch:thumbup:
 

gattispilot

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I am going to be away for a couple of days. But I would just adjust the propellant level in the scenario.

RNS:RNS
STATUS Landed Earth
POS -80.6745292 28.5191812
HEADING 0.00
AFCMODE 7
PRPLEVEL 0:.8
NAVFREQ 0 0
XPDR 466
MODE 1
SOLAR 0
LAS 0
END
END_SHIPS
 

Astro SG Wise

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Ok. Thanks. I'll probably be testing it.

---------- Post added at 02:55 AM ---------- Previous post was at 02:43 AM ----------

Just tried scenario with new propellant level. Still too heavy.
 

orbitingpluto

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I did a bit of math and my figures say that the RNS gattis gave you should mass ~127 mt- which should be doable under the published SLS specs. I could guess at why, but in absence of a firm idea I'm just going to point you to something that should have better odds of making orbit. New ship entry below:


RNS:RNS
STATUS Landed Earth
POS -80.6745292 28.5191812
HEADING 0.00
AFCMODE 7
PRPLEVEL 0:.7
NAVFREQ 0 0
XPDR 466
MODE 1
SOLAR 0
LAS 0
END
END_SHIPS

I took the propellent loading down from .8 to .7, which should leave the RNS at ~116 mt gross mass. It should work now; If it doesn't,and even if it does, I think you should post the following values from your OrbitMFD so I can get an idea how it went:

PeA:
ApA:
Inc:


Don't forget to set your reference frame to equatorial(press the FRM button) and change the display off of radius(DIST/RAD button).
 

Astro SG Wise

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Ok. In terms of how the mission would go, one could just fill the RNS with 3/4 fuel or something and then send up a fuel canister to max the fuel before sending up the mars stack. Anyway, I'll get back to you on that. It might be my failure of flying, but I don't think that's it. Who knows. Do you want me to post my PeA, ApA, and Inc at my apogee?

---------- Post added at 01:01 PM ---------- Previous post was at 12:20 PM ----------

I just looked at the jumbo tanker.

[ame="http://www.orbithangar.com/searchid.php?ID=3105"]Jumbo Tanker v1.0[/ame]

Does it fit in the SLS?
If not, one could use the Space Tankers 1

[ame="http://www.orbithangar.com/searchid.php?ID=4350"]Space Tankers, release 1[/ame]

The purpose of the refueling mission would be that you could carry the RNS into orbit, re-fuel it, then put the habitation and other vehicles on it.
 
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Astro SG Wise

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That is actually a good idea Interceptor. I tried to use the [ame="http://www.orbithangar.com/searchid.php?ID=4659"]Small Vehicle Containers[/ame] . . . You could try them if you like. I am not sure if it fits inside the Block II though.
 
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