actually, we already have some EVE-models in orbiter (Chimera for one, forgot the name of the other...), and there was quite some demand for more if I remember right.
If I remember correctly, the author of those even asked CCP for permission, and they gave it under the condition that the models would not be used in any commercial purposes. (Orbiter's free nature actually helps a lot in getting permission for this stuff. Even if you use meshes for a non-commercial add-on, some people are reluctant to give permission if the add-on is for a commercial program).
Also, D3D9 and D3D11 clients do support normal maps, and there is still a dire lack of high-grade models for them.
I'd say go for it!