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thanks again!
definately cool and not boring!Alpha 100324:
Interesting new feature - continuous auto time accel control, to use it press Shift+A once in MFD. It will show the current set time accel, you can up it with Shift+T, above the current limit. Then, it will auto-hold it.
Example: Run DG->Moon scenario, set time accel in MFD to 10000x, sit back. It will go to orbit, set time accel to 10000x, slow down to align, speed up again till the burn, etc, etc, and in 6 minutes real-time, you're on the Moon, totally hands-free.
Boring or cool?
Spaceship guided in flight is a chaotic system, there is no way to predict exact time of arrival - tiny changes in burn timings and accuracy can result in hours off target in estimation. Then, some AP's are open-timed, waiting for some condition without any idea when will it happen.Any chance of implementing an "Estimated Time to End of Sequence (through entire sequence)" in there?
What about other scenarios in UAP-demos?Thanks got the static to work but i have run into another problem.
Using the default atlantis mission with uap all the shuttle does is go straight up dosent pitch dosent roll dosent yaw just goes straight up.
Then once the SRBs drop off then it goes to the trans orbit.
Any help please.
You mean, docking AP don't work at 100x? Or, it stayed there after sequence completion for both vessels? TA control runs as long as there are vessels with sequences running somewhere, and should return TA to user-defined setting once they all end.Only during docking I had to bring down the time acceleration manually, because it just stayed at 100x.
Hi DoyleChris,Still cant get the Atlantis to do a roll and pitch on lift off it just goes strat up.