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- Jan 7, 2008
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That is more or less normal, trans-orbit in low atmosphere will show that until it's fast enough and high enough.when I try to launch (just as I did before, by selecting lift off, mode 2 and than tran-orbit) I get into orbit, but when Trans-orbit tries to get a stable orbit, it says: lost, flying blind... anyone know how to fix this??
Does it get it to a proper orbit or not?
Hm?Can you add more steps instead of 2, that way anyone can pre-program on the ground before AP taking off, enter orbit, and head to the moon or wherever ones going
...
I would like multiple programmable stages instead of AP takeoff then reprogram it to go into orbit and reprogram it to do any other things one at a time, having multiple programmable stages will be a big help here.
So, what happens if you press INS on page 2 more than twice?
As was discussed above, this does not seems possible., and please as a request to have it set up to work with the XR2 Ravenstar 1.0 and XR5 Vanguard 1.2 so it can use the scram engine first before using the main rocket engine precious fuel which the scram fuel cannot be transfered to the rocket fuel tank.
So, a sound at the end of the sequence of focused vessel, for player convenience?If I suppose that I want to realize a maneuver with UAP then to follow this flight, alone ( without UAP ). If I suppose that the attended maneuver with UAP be rather long to realize (put in orbit then alignplane) and that I want, or find convenient, to let it go in real time, but that I need to proceed the following ( personal ) maneuver without awaiting . This could be a service that to be able to work on something else next to the PC without having to check visually to which point I am in my procedure with UAP.
Or, a programmable "sound" step in sequence, placeable anywhere, end of sequence included?
Doable.
OrbiterSound-bound, or stand-alone?