It has four of them, and they are pretty far forward, and only need to counteract the torque, not lift the nose.
If you like, I can send you the SC3 version now. Then I will start work on the VC.
Is OK, then I could start a prototype DLL for fine tuning the flight dynamics.
If they can counteract the torque at full thrust, they should also be able to lift the nose anyway, at least when the thrust gets reduced slightly. How much maximum acceleration do you think is good for the main engine, 3.5G?
I have started some basic research last weekend on how the computer displays could look like when applying the CAU concept, but these would look better if we could have more than the 256x256 available in VC MFDs... but I also have a solution developed which could also work for SSU... If ExtMFD can paint MFDs, why shouldn't we be able to do the same inside a VC?