Hi guys,
I've been around the community for a long time playing around with Orbiter and all the many addons. I've tried to get my hands dirty at making my own addons, but was never able to articulate what I wanted in models much less figure out how to get things into Orbiter. I think I've finally got a very simple model I'd like to cut my proverbial teeth on.
It's about 1000 vertices (about 60% of which are in the three engines which I think I'll replace with simple cones). So it's something I think I can easily learn to make textures for. There's no option of moving parts etc... except the addition of a sliding cargo bay door (the green square). All in all I think it's pretty basic to learn on.
My question is where do I need to go now? I don't want to go in and try textures and all that yet, I want to figure out the ins and outs of making it work in Orbiter. If I'm not trying anything fancy, can I just use Spacecraft3?.dll and put some specs in a config file and I'm ready to go? Also, where was the program to go between .3ds and .msh? I had a copy about 2 years ago when I last tried to fall into addon making, but I've since lost it...
I've been around the community for a long time playing around with Orbiter and all the many addons. I've tried to get my hands dirty at making my own addons, but was never able to articulate what I wanted in models much less figure out how to get things into Orbiter. I think I've finally got a very simple model I'd like to cut my proverbial teeth on.
It's about 1000 vertices (about 60% of which are in the three engines which I think I'll replace with simple cones). So it's something I think I can easily learn to make textures for. There's no option of moving parts etc... except the addition of a sliding cargo bay door (the green square). All in all I think it's pretty basic to learn on.
My question is where do I need to go now? I don't want to go in and try textures and all that yet, I want to figure out the ins and outs of making it work in Orbiter. If I'm not trying anything fancy, can I just use Spacecraft3?.dll and put some specs in a config file and I'm ready to go? Also, where was the program to go between .3ds and .msh? I had a copy about 2 years ago when I last tried to fall into addon making, but I've since lost it...